Upon clearing a stage in Classic Mode or Adventure Mode, one of two songs can play, with both having an equal chance. This track plays on the Dream Land stage. Game Over plays when the player loses all of their stock in Classic Mode or Adventure Mode and either does not have enough coins to continue the mode, or chooses "No" on the continue screen if they decide to exit. This track is a rock-based remix of the Brinstar theme from Metroid; it also includes segments of the Game Start and Title Screen themes. We don’t have any upcoming events for this artist right now. Cover art. 2. The medley finishes with the Game Over jingle. Princess Peach's Castle – A remix of the Super Mario Bros. theme, as well as the Underground theme from the same game. The second track is the Underwater Theme from Super Mario Bros.. It also plays on Corneria during Event 16: Kirby's Air-raid. This is a list of music tracks from Super Smash Bros. Melee, as well as where they first appeared, and where they played in their first appearance.. It is also one of Captain Falcon's Credits themes. This track plays on the Big Blue stage. Trophy plays in events related to trophies, such as the Lottery, Snag the Trophies, and the Trophy Tussle stages. Not to be confused with My Music in Brawl. Javascript is required to view shouts on this page. In the Dr. Mario series, the player can select which track to play during the game. Challenger! This track plays on Battlefield in standard matches and Classic Mode, and while battling the Fighting Wire Frames during Adventure Mode. Ultimate: Other Fortune Street • Itadaki Street DS • Mario + Rabbids Kingdom Battle • Nintendo Badge Arcade • Nintendo Land • … Some user-contributed text on this page is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply. Johto Wild Pokémon, Battle! Super Smash Bros. Melee is a 2001 crossover fighting video game developed by HAL Laboratory and published by Nintendo for the GameCube.It is the second installment in the Super Smash Bros. series. It is one of Link's, Zelda's, and Sheik's Credits themes, and Ganondorf's only Credits theme. The songs used in the Melee OST are written/arranged/sequenced by the collective of composers henceforth known as "Orchestra Melee". It is also one of the tracks that can play in the F-Zero Grand Prix level in Adventure Mode. All-Star Intro plays whenever the player's character is in the All-Star Rest Area, which is only accessible in All-Star Mode, in between battles. This track can play whenever the player participates in a Multi-Man Melee mode, with the other option being Multi-Man Melee 1. This track can play on the Yoshi's Island stage. Boss Battle Song 1 (Brawl) Original. This track plays on the Kongo Jungle N64 stage. This track is a reggae-based arrangement of two music tracks from Super Mario Bros. 3: the Overworld Theme and the Grass Land map theme. This track exclusively plays when fighting Giga Bowser in Adventure Mode. The first track is the Slider theme from Super Mario 64, which plays on Rainbow Ride (the level that Rainbow Cruise is based upon). The main track is Bein' Friends, the theme that plays when Ninten has one partner accompanying him. This track plays on the Mushroom Kingdom II stage. This track plays on the Mute City stage. This track is an uptempo, samba-based remix of Yoshi's Song, the main motif of Yoshi's Story. It is also the alternate music track that may play on Battlefield. Boss Battle (Melee) Brawl Arrangement. New Trophy plays whenever the player collects a randomly obtainable trophy via methods such as Lottery and Snag the Trophies. Alternate music sometimes plays in particular stages in Super Smash Bros. Melee. It is one of Pikachu's Credits themes, and Mewtwo's only Credits theme. The music reappears in EarthBound and Mother 3. It can also play on the Green Greens stage during Adventure Mode. Japanese title: 無敵状態, Invincible Condition. This track plays on the Flat Zone stage. This track can play on the Big Blue stage, and the F-Zero Grand Prix level in Adventure Mode. This track plays on the Pokémon Stadium stage. Follow @SmashMiiverse. It is one of Jigglypuff's Credits themes, and Pichu's only Credits theme. Menu 1 plays on the game's main menu by default. Super Smash Bros. Brawl contains many music tracks from different Nintendo games which are represented in the game, as well as tracks from the Metal Gear and the Sonic series which appear in the game from a third-party source. This track is a recording of the Balloon Trip music from Balloon Fight. Japanese title: アドベンチャーイントロ, Adventure Intro. Adventure Intro will play during Adventure Mode when the player's next level is being revealed, just before the stage begins. Track #55 only plays when the Sound Test is unlocked. Like Fountain of Dreams, this track is also a remix of the Gourmet Race theme, though significantly more faithful to the original. So they're finally here, performing for you, If you know the words, you can join in too, Put your hands together, if you want to clap, He's the leader of the bunch, you know him well, This Kong's got style, so listen up dudes, She's quick and nimble when she needs to be, She can float through the air and climb up trees, If you choose her, you'll not choose wrong, With a skip and a hop, she's one cool Kong, With his pistols out, he's one tough Kong, He'll make you smile when he plays his tune, But Kremlings beware 'cause he's after you, Grapes, melons, oranges and coconut shells, (beginning part is repeated up to "he's the leader of the bunch" but the words are spoken so softly players likely won't hear them). plays on the Challenger Approaching screen prior to a character unlock battle. This track is a techno-based remix of Because I Love You, the theme for Fourside in EarthBound. Replaces the main menu music in L4D2 with the main menu music from Super Smash Bros. Melee! 0:50. The soundtrack is composed by Hirokazu … Super Smash Bros. Brawl. How to Play is used when the player is viewing the tutorial movie that can be seen by waiting on the title screen for a short length of time, or by accessing it through Archives. Much of the game's music has to be unlocked by collecting CDs in battles. It is Luigi's Credits theme. Almost all of the game's music can be heard in the game's Sound Test feature, and they are given their "official titles" there. This track plays on the Temple stage and in the Underground Maze. Ayu… This track plays on Final Destination outside of battles involving Giga Bowser. This track plays on the Brinstar Depths stage. This track plays on the Mushroom Kingdom stage. Japanese title: プププランド (旧), Pupupu Land (Old). Warning Siren plays exclusively in Adventure Mode, specifically during Escape Zebes on the Brinstar Escape Shaft stage. jingle would play and the background music would speed up. In addition to the Giga Bowser battle music being not available in the Sound Test, several short unused pieces can be found in the debug sound test menu.[1]. Menu 2 is unlocked after obtaining every character and stage, after which point it has a random chance of playing on the game's main menu. Continue will play when the player's character loses all of their stock during Classic Mode or Adventure Mode, and is given the option to continue the mode at the expense of coins. This track is a medley of music tracks from EarthBound Beginnings, otherwise known as Mother. Lastly, it plays on Fountain of Dreams when unlocking Marth. Japanese title: オールスター休憩所, All-Star Rest Area. This track is a techno remix of Kraid's Lair from Metroid, as well as the Secret Room music from the same game. It is one of Donkey Kong's Credits themes. While the original Smash game laid the groundwork for the series, Melee set the standard for what to expect for content. In addition to its own music, the Super Smash Bros. series has a habit of taking older music tracks and making them awesome, whether they already were or not. It also plays during the Giant Kirby fight in Adventure Mode. plays when the player participates in the Break The Targets! Alternate tracks can only be unlocked when the player has unlocked a certain number of characters (Tracks #30, #32, #34, #35, #36, and #37 are unlocked after all characters are unlocked, while tracks #31 and #33 are unlocked after Marth and Young Link are unlocked). This track is original to Super Smash Bros. Melee, being a synthesized rock remix of Opening. The next two tracks are the Course Select theme, followed by the jingle that plays when a course is selected. Japanese title: いにしえの王国II, Ancient Kingdom II. and the Main Theme. It is Mario's Credits theme. It is one of Donkey Kong's Credits themes. Pics of the Day Characters Stages Items modes Music Series Wallpaper Unlockables. The Sound Test features 80 entries in its music list (if counting short pieces including victory themes), but this is not the full selection of music in the game. It also plays on Jungle Japes during Event 17: Bounty Hunters. "Menu" Source: Super Smash Bros. Melee (1:22) This track will also play when a match goes to Sudden Death. Opening Theme – A unique music track made for Super Smash Bros. Melee.Plays in the opening. While there is an official live-orchestra version of a select few songs from this game, Most of the orchestral music in-game is made using two sound libraries called Peter Siedlaczek's Advanced Orchestra and Quantum Leap Brass, while the contemporary songs used Roland Sound Canvas (among other sound libraries). Super Smash Bros. Brawl has a similar feature, the Character Roll Call, except it lists the characters, items and trophies instead. This track is an orchestral remix of Venom from Star Fox, with small excerpts of the Map Screen music and the Space Armada stage theme inserted. Let us know what you think of the Last.fm website. It also plays when fighting Bowser in All-Star Mode, and can play in the Mushroom Kingdom stage in Adventure Mode. theme. Super Smash Bros. Melee - Classic | Mario by Thomas J. Ashwell. Both songs, particularly the former, are more based on their arrangements from Fire Emblem: Mystery of the Emblem than the original Famicom versions. In PAL versions of Super Smash Bros. Melee, the track is named after its title in The Legend of Zelda: Ocarina of Time, that being Saria's Song. It is one of Fox's and Falco's Credits themes. This track is a synthesized medley of three battle themes from the second generation of Pokémon: Battle! It also plays on the Battlefield stage when fighting Mewtwo in All-Star Mode, on the Final Destination stage when fighting it in Event 40: All-Star Match 4 and while unlocking it, and on the Pokémon Stadium and Final Destination stages when fighting it in Classic Mode. It is one of Ness's Credits themes. This track plays on the Icicle Mountain stage, and the Icicle Mountain level in Adventure Mode. Super Smash Bros. Melee (大乱闘スマッシュブラザーズDX, Dai rantō sumasshu burazāzu derakkusu) is a fighting game for the Nintendo GameCube.It is the second game in the Super Smash Bros. series, a fighting game series focused on major Nintendo characters fighting one another. This music is recorded from the Nintendo 64 game Super Smash Bros., where it likewise plays on the Congo Jungle stage. Japanese title: チャレンジャー登場, Challenger Appearance. This track plays on the Yoshi's Story stage. Super Smash Bros. Melee's unlockable track Menu 2 with minor changes; Menu 2 is a remix of Super Smash Bros Melee's Opening theme. It also plays during the first battle on the Corneria stage during Adventure Mode. Japanese title: いにしえの王国II (ラスト), Ancient Kingdom II (Last). This track plays when Melee's Opening Sequence plays, prior to the title screen. In Adventure Mode, each stage also has music assigned to it; some VS. Mode stages play unique music exclusive to Adventure Mode. This track is another remix of Yoshi's Song from Yoshi's Story. ... Super Smash Bros. Melee. Super Smash Bros., Super Smash Bros. Melee, Super Smash Bros. 4, and Super Smash Bros. It is one of Pikachu's and Jigglypuff's Credits themes. It is one of Captain Falcon's Credits themes. It is one of Samus's Credits themes. It also plays when fighting Young Link on the Temple stage in Classic Mode. This particular arrangement is recorded from the Nintendo 64 game Super Smash Bros. Dairantō Smash Brothers OST, Super Smash Bros. for Nintendo 3DS / Wii U ♪—A Smashing Soundtrack—, List of music by unlock criteria (SSB4-3DS), List of music by unlock criteria (SSB4-Wii U), https://www.ssbwiki.com/index.php?title=Music_(SSBM)&oldid=1473426, While the lyrics to this track are otherwise the same as its original version, this re-performance of the DK Rap alters the line "But this Kong's one, This is the first track with vocals in the. It also plays on Fourside during Event 25: Gargantuans. Tadashi Ikegami, Shogo Sakai, Takuto Kitsuta, Creative Commons Attribution-ShareAlike License. This track will play when the player battles a metal character in Classic Mode, or Metal Mario (and Metal Luigi) in Adventure Mode on the Battlefield stage. This track can play on the Pokémon Stadium stage. This track is an atmospheric remix of the Dungeon Theme from Zelda II: The Adventure of Link. This track is a medley of two music pieces from the Mario series. Champion. This music is recorded from the Nintendo 64 game Super Smash Bros., where it likewise plays on the Dream Land stage. This track is a synthesized medley of three battle themes from the first generation of Pokémon: Battle! This track is a dramatic, orchestrated remix of the Gourmet Race music from Kirby Super Star, which is a recurring melody in the Kirby series. Fansite. Super Smash Bros. Melee was by all accounts a revolutionary title, it’s the reason why Nintendo still sells GameCube controllers and adapters for the Switch, in order to appease the demands of both competitive and casual gamers that developed a love for the series with Melee, or at least in part due to its massive success. This track plays on the Brinstar stage. It also plays when fighting against a team of Mario and Bowser on Battlefield in Classic Mode. In Super Mario Bros., when the time limit on a level came close to running out, a Hurry Up! This music also plays on the unused stage. Feedback welcome, and enjoy!-----"SUPER SMASH BROS." copyright NINTENDO < > 44 Comments Mr. Dishwasher Apr 4 @ 5:18am its kinda quiet but im ok with it. Go directly to shout page. It is one of Samus's Credits themes. Japanese title: 新要素お知らせ, New Feature Notice. Ultimate for Nintendo Switch Menu (Super Smash Bros. Melee) Super Smash Bros. Melee: Arrangement: Motoi Sakuraba: Battlefield Ver. Super Smash Bros. Melee is a Mascot/Platform Fighter developed by HAL Laboratory under Masahiro Sakurai and published by Nintendo for the Nintendo GameCube in 2001. The Opening Theme, Great Bay, Pokémon Stadium, the Adventure Mode Intro, and Game-Over music as well as the Winning Fanfares for all characters, save for Captain Falcon and Game & Watch, is the only music with a live, non-sequenced orchestra. This track is an emulation of the 8-bit Overworld Theme from Super Mario Bros. Leave feedback, "Super Smash Bros. Melee" is a mistagged artist. Wild Pokémon. Like Jungle Japes, this track is a remix of DK Island Swing from Donkey Kong Country. It also plays on Jungle Japes when fighting Team Donkey Kong in Classic Mode. It is Marth and Roy's Credits theme. It is one of Ness's Credits themes. Later on in this remix, a woodblock beat is added, similar to the woodblock beat heard when riding Yoshi in Super Mario World. Trivia []. This track is an arrangement of two recurring Fire Emblem music tracks that debuted in Fire Emblem: Shadow Dragon and the Blade of Light: the Meeting Theme (variously known as "Come, Join Us" or "Together, We Ride!") This track is a jazz-based remix of DK Island Swing from Donkey Kong Country, which was also used as the theme of the Jungle Japes stage in Donkey Kong 64. There are also portions of the Eight Melodies and sound effects taken from EarthBound. It is Mr. Game & Watch's Credits theme. Composition and arrangements copyright Nintendo. Japanese title: コンゴジャングル (旧), Kongo Jungle (Old). Among the other considered characters included Balloon Fighter, the player character from Urban Champion, Bubbles from Clu Clu Land, and an Excitebiker from Excitebike. The layout is mainly based on the vocal version from the CD. This music is recorded from the Nintendo 64 game Super Smash Bros., where it likewise plays on the Yoshi's Island stage. Opening is an original music track for Melee; many other music tracks in Melee are remixes of Opening. At the end of the track, the announcer shouts the game's title. This track is a recording of the 8-bit Boss Theme from Super Mario Bros. 2. Battlefield: Orchestra; a fast-paced arrangement of the Main Theme. Japanese title: 百人組み手1, Hundred-Man Group Combat 1. For unspecified reasons, Asuka Ito was never credited on the Super Smash Bros. for Nintendo 3DS / Wii U official website's composers list. It is one of Zelda's and Sheik's Credits themes, and Young Link's only Credits theme. This fanfare is also rearranged in Brawl for the same purpose, and is also reused in Smash 4 and Ultimate. In Donkey Kong, whenever Mario grabbed the Hammer, the music track Hammer would play as Mario swung it repeatedly. This track can play on the Temple stage. This track is an orchestrated remix of the Overworld Theme from The Legend of Zelda, a recurring theme in the Zelda franchise. The Credits are a feature shown at the end of a game that list the cast and staff members who worked on it. Classic Intro will play during Classic Mode when the player's next opponent is being revealed, just before the battle begins. Original Composer: Keiichi Suzuki, Hirokazu Tanaka. Super Smash Bros. was initially developed by Masahiro Sakurai and Satoru Iwata in their downtime, in a form titled 格闘ゲーム竜王 (Kakuto-Gēmu Ryūō, or Dragon King: A Fighting Game), which lacked Nintendo characters. This track is a rock-based remix of the Big Blue theme from F-Zero and F-Zero X; this remix is based on the F-Zero X version. Let us know what you think of the Last.fm website. is an orchestrated performance by the New Japan Philharmonic of fifteen rearranged tunes from the game Super Smash Bros. Melee on one disc (61:53). Japanese title: ポケモンスタジアム, Pokémon Stadium. These tunes can be triggered by: Unlocking a certain stage or extra Holding down a certain button combination They can also be triggered randomly. This track can play on the Mushroom Kingdom and Mushroom Kingdom II stages. It can also play on Young Link's Break the Targets stage. Download original music files (991 MB) ... T02 - Menu - Super Smash Bros. Melee (Artist - Motoi Sakuraba) 3:28: Download: T03 - Opening - Super Smash Bros. Melee: 3:15: Download: T05 - Master Hand Battle - Super Smash Bros. Brawl: 5:45: Download: U01 - Green Hill Zone - Sonic the Hedgehog (Composer - Masato Nakamura) Full collection of music in Super Smash Bros. 2: Original : Battlefield (Melee) Super Smash Bros. Melee: Multi-Man Melee 1 (Melee) ... Power-Up Music: Wrecking Crew : Douchuumen (Nazo no Murasamejo) Nazo no Murasamejo: New Pork City: Porky's Theme: Mother 3: This track is an overlapping arrangement of two music tracks from Super Mario Bros.: the Ground Theme and the Underground Theme. The tracks as they are presented in the game's Sound Test are listed and described here. Connect your Spotify account to your Last.fm account and scrobble everything you listen to, from any Spotify app on any device or platform. Motoi Sakuraba headed up that arrangement! Super Smash Bros. • Super Smash Bros. Melee • Super Smash Bros. Brawl • Super Smash Bros. for Nintendo 3DS • Super Smash Bros. for Wii U • Super Smash Bros. Japanese title: ヨッシーアイランド (旧), Yoshi Island (Old). This track is an orchestral remix of the Main Theme from Star Fox 64. This track is a remix of the default music, Fever. It is one of Kirby's Credits themes. This track plays on the Kongo Jungle stage. Between Tournament Mode matches, two songs have an equal chance of playing. It is also Peach's Credits theme. Whenever a character is under the effects of the Starman item, this track will play for the duration of its usage. This track is a banjo-based remix of the Athletic Theme from Super Mario World. This track is a soft rock remix of Pollyanna (I Believe in You) from EarthBound Beginnings, where it plays as the overworld theme when no one is accompanying Ninten. This track plays on the Great Bay stage. But we wanted to do more, so we’ve brought back a number of stages that appeared in the last game. or the Home-Run Contest mode. This track is a climactic, orchestral remix of the Credits theme of Super Smash Bros. Targets! by tobley Plays Quiz not verified by Sporcle . The track is Bowser's Credits theme. An unlockable track that can play during the game's menu selection screen, available in My Music. In a timed Vs. Mode match on the Mushroom Kingdom II stage, this track will take over from the Mushroom Kingdom II music track when the match timer reaches 20 seconds. Japanese title: ターゲットをこわせ!, Break the Targets! Japanese title: アイシクルマウンテン, Icicle Mountain. Japanese title: ポケモンスタジアム金銀, Pokémon Stadium Gold and Silver. This article describes alternate music in Melee. Rare Trophy plays when the player uses the Lottery to get their 250th trophy. On the intro screen to each stage, if Player 1 holds down L or R then presses Start, the alternate … Japanese title: レインボークルーズ, Rainbow Cruise. It is one of Link's Credits themes. This track is a remix of the Save Area music from Kirby Super Star, itself an excerpt of Float Islands's music from Kirby's Dream Land. It also plays when fighting Marth on the Great Bay in Classic Mode, and when fighting him on Fountain of Dreams and Roy on Final Destination in All-Star Mode. The latest version as of this post is v0.9.4 (Sep 06 2020), with eight new characters and too many new stages to count. Super Smash Bros. Brawl. This track plays on the Green Greens stage. Just like Multi-Man Melee 1, this is a rock remix of the opening theme, yet is more upbeat and more faithful to the opening theme.

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